Bat, Bonebat, Battlebat

Climate Any
Terrain Land
Frequency R
Organization Flock
Activity Cycle Any
Diet Nil
Intelligence 5-7
Treasure nil or treasure guarded
Alignment NE
No. Appearing 2-8
Armor Class 8
Movement 3, Fl 15 (D)
Hit Dice 5
THAC0 17
No. of Attacks 3 or 4
Damage 2d4/(1d4+1 or 1d2) x2 or 3
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 0
Size M
Morale special
XP Value 1400
Type Undead
Campaign Any
Page MAIII 11
Notes normal bonebat except extra claws, talons, etc. are grafted, attack in silence, 120' infravision, can see invisible 60', never sleep or surprised, attack: bite (undead suff 1d3), if bit- save vs paraly or paralyzed 1d6+2 rnds (elves imm), fight to death if ordered, imm: sleep, charm, hold & holy water, 1/2 dmg from P & E weapons, turn as wight


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