Climate Temperate
Terrain Rural
Frequency R
Organization Tribe
Activity Cycle Night
Diet Herbivore
Intelligence 13-14
Treasure O, P, Q
Alignment LG
No. Appearing 4-16
Armor Class 3
Movement 12
Hit Dice 1/2
THAC0 20
No. of Attacks 1
Damage 1d2 (short sword)
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 0
Size T
Morale 11-12
XP Value 175
Type Humanoid
Campaign Any
Sources OMI 11
Page MM 31
Notes peaceful & friendly, speak: own, elf, pixies, sprites, halfling & common, dislike combat, rely on magic, can't be surprised, can blend w/surroundings (near invisible), spells (1/day): prot frm evil, ventril, dance lights, cont light, mirr image (3), confs & dim door, melee last resort (short sword), live close to farms, save as 9th lvl cleric, may be a guide (50%)


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