Centaur-Kin, Zebranaur

Climate Temperate
Terrain Plains
Frequency VR
Organization Tribe
Activity Cycle Day
Diet Omnivore
Intelligence 8-10
Treasure M, Q (I, Mx10)
Alignment N
No. Appearing 2-16 (50-80)
Armor Class 7
Movement 18
Hit Dice 3+4
THAC0 17
No. of Attacks 1 to 3
Damage 1d4/1d4/weapon
Special Attacks TRUE
Magic Resistance 0
Size L
Morale 11-12
XP Value 175
Type Monster
Campaign Any
Page MAII 30
Notes upper body of human & lower of zebra, speak common & most know others, +1 to hit with bows (not crossbows), use bows, spears & scimitars, attack hoof/hoof/weapon, nomads, well guarded camps, tribes have a chief (4+4 HD, AC 6, XP 270) & a shamen of 4th or 5th lvl w/quarterstaff, do not like wemics, live 50-60 years


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