Crypt Thing

Climate Any
Terrain Special
Frequency VR
Organization Solitary
Activity Cycle Any
Diet Nil
Intelligence 11-12
Treasure Z
Alignment N
No. Appearing 1
Armor Class 3
Movement 12
Hit Dice 6
THAC0 15
No. of Attacks 1
Damage 1d8
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 0
Size M
Morale 17-18
XP Value 975
Type Undead
Campaign Any
Sources GHMC, FF 21
Page MM 51
Notes guard & defend tombs (etc), 2 types: ancestral & summ, summ by spell (MM 51), teleports victims all save vs spell (see MM 51 for location, 1/encounter), attack: claw, +1 weap to hit, immune: charm, hold & sleep, harmed by holy water & symbols, can't be turned, ancestral: raised spirit ('natural', rarely occurs), it's bones can be used to create magic items


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