Dwarf, Theiwar, Savant, Student

Climate Temp/Trop
Terrain Subterranean
Frequency VR
Organization Clan
Activity Cycle Night
Diet Carnivore
Intelligence 3-18
Treasure Mx2, (Gx3, R)
Alignment CE
No. Appearing 1
Armor Class 7 (10)
Movement 6
Hit Dice 4 to 7
No. of Attacks 1
Damage weapon
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 0
Size S
Morale 12
XP Value varies
Type Humanoid
Campaign Dragonlance
Notes same as normal theiwar except as follows, study under full savant, inherent ability to use magic, may be fighter, priest or thief, cast 1d3 spells, have 1 or 2 magic items, cast same spells as full savant


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