Dwarf, Urdunnir

Climate Any
Terrain Subterranean
Frequency R
Organization Clan
Activity Cycle Any
Diet Special
Intelligence 11-12
Treasure M, Q (H, Rx10)
Alignment N
No. Appearing 10-100
Armor Class 0
Movement 6, Br 6
Hit Dice 2
THAC0 19
No. of Attacks 2
Damage 1d4/1d4
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 25%
Size M
Morale 13-14
XP Value 975
Type Humanoid
Campaign Any
Sources FFMC
Page MAIII 36
Notes forgotten offshoot, resemble mountain dwarves, rarely attack but will defend homes (family & treasure), can stone walk, can grab item & move into stone (save vs petrif) & release killing victim, can stone shape (8 cu ft) & shape metal (5 cu ft), attack: fist/fist, never use weapon, save +4 vs poison, leader (3 HD, AC -2, XP 2000) of 20 or more, eat gems

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