Dwarf, Wild

Climate Tropical
Terrain Jungle
Frequency R
Organization Band
Activity Cycle Any
Diet Omnivore
Intelligence 11-12
Treasure K, L, M, Q or V
Alignment LN
No. Appearing 20-200
Armor Class 8 (10)
Movement 9
Hit Dice 1+1
THAC0 19
No. of Attacks 1
Damage by weapon (1d6)
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 0
Size S
Morale 13-14
XP Value 270
Type Humanoid
Campaign Any
Page MAII 47
Notes reclusive, speak: own, common & broken dwarf, weapons: blowgun (2/rnd, 10/30/50) w/barbed darts (1d3) coated w/poison (save or slowed 2 rnds then sleep 1d4+1) +2 to hit at short range, spear, throwing club & hand axe, immune to own pois, save vs pois & magic +4 (add +1 vs venom), -1/die vs heat dmg & insect swarms, led by higher lvl warriors


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