Eel, Giant, Moray

Climate Any
Terrain Water
Frequency R
Organization Solitary
Activity Cycle Any
Diet Carnivore
Intelligence 1
Treasure incidental
Alignment NE
No. Appearing 1 (7-12)
Armor Class 4
Movement Sw 6
Hit Dice 5+
THAC0 15
No. of Attacks 1 or 2
Damage 2d4 or 1d4+2/1d4
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 0
Size H
Morale 12 (20)
XP Value 420-650
Type Monster
Campaign Any
Page MAIII 37
Notes slow & cruel, fresh & salt water, 8' to 20' lg, +1 hp/foot over 8, hide in fissures, weeds, etc, on 4 > needed or nat 20 its jaws lock (auto 1d4+2, MR 20, stays locked even if killed, must be cut away) & rotting disease (no save) in 1d12+12 hrs (-2 DEX & dies in 1d4+4 days unless cure disease), will lash tail at 2nd target if locked jaw, imm: fear & disease


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