Elemental, Vermin, Fire

Climate Temp/Trop
Terrain Any
Frequency R
Organization Pack
Activity Cycle Any
Diet Special
Intelligence 2-4
Treasure nil
Alignment N
No. Appearing 2-4
Armor Class 4
Movement 6, Fl 6 (A)
Hit Dice 2
THAC0 19
No. of Attacks 2
Damage 1d3/1d2
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 0
Size T
Morale 13-14
XP Value 175
Type Monster
Campaign Any
Page MAI
Notes scavengers, no lang, driven to eat & any interrupt is offensive, travel to prime material thru gates, flameling, immune to fire, attack bite/tail, throw mini-fireball 10' 2 per rnd inflict 1 point dmg but flammables save vs mag fire or suffer 1d4 dmg /rnd until extinguished


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