Heroes of Selenica » characters » bargle.txt

Bargle

Bargle

Mage (chaotic)
Height:  5'8"           Hair: dark gray
Weight:  155 lbs        Eyes: brown
Born:    860
Origin:  Alfheim/Ruined Mansion

Bargle the Infamous is a reknown wizard gone rogue. He made his first appearances when Dilvish and Baltar started their careers. He set up a base in the Ruined Mansion just north of Alfheim Town. He was defeated by Baltar and Dilvish, but barely escaped with his life. Since then, he gained power over the course of many years, until he was a powerful wizard rivaled only by the greatest. He made his home just within the Sacred Cave on the edge of the Broken Lands, and protected it and the Temple of the Sun from Shadow Elves and monsters (unknown to the clerics). His ambition led him to finding new exotic spells, and magical books and supplies of all kinds. He stole the Books of Fire, Ice, Illusion, and the Spider, along with other spells. He also stole nearly the entire treasury of Darokin, causing the King of Darokin, Master Flint, to send people to get it back. He was seeking the Book of Darkness and the Book of Thorns when he was killed by Dilvish and Lief with their friends. Bargle took out six out of the nine of them before he died though. Bargle almost escaped, but Lief found him limping through the cave, and killed him on the spot.


Bargle, Magic-user LV: 12 AC: 6 HP: 23 MV: 120 AL: C NOTES: very clever and knows many languages, he wants Blackthorn's spell book and Maximus' Book of Darkness EQUIPMENT: concentration ring, economization ring, medallion (spell book), belt, cloak prot+3, sandals, backpack, 4 daggers, 5 medallions (spell books), potion sleep, 2 flasks oil, tinder box, iron rations, waterskin, rope 40', 2 diamonds, 10 pp SPELLS (52): magic missile, read languages, sleep, light, chromatic orb, ice knife, invisibility, mirror image, fireball, lit bolt, fly, slow, acid bolts, polymorph self, charm monster, animate dead, teleport, anti-magic shell BOOK: read magic, analyze, charm person, steel spells, wizard lock, dispel magic, ice storm ILLFRITH: glacier, icicle, freeze, shatter, fimbul-winter IMRAN: smokescreen, smother, firefinger, eternal flame, smoke shadows, firegazing, fireball, wall of fire GRIMFANG: spiderbite, chitin ELEMENTS: chill, whirlwind, shocking grasp, stoneskin, cone of cold, electromagnetic barrier, bands of ice CORVUS: telekinetic fist, floating disc, levitate